Red Alert and Command & Conquer on the PlayStation 1 were regular fixtures in our flat back in the day. We didn't know any better so had no struggles using the controller.
The best thing about them was their link cable functionality. You haven't lived until you've connected two consoles via link cable and pushed two giant-ass CRT TV's into the middle of your lounge, positioned them facing away from each other and then waged bitter, brutal war on your pals. It's basically a race to drop the first nuke.
Command and Conquer on the PS1 (a black and white copied version) was actually one of the first games I ever played. I was too young to know what to do but I remember finding it pretty cool, it's awesome that it had versus too, I should try it sometime.
I think developers lose sight of the most important thing sometimes: making the experience enjoyable.
I'm all for a good story, a gripping hero etc. but I'm tired of riding a horse, walking behind or watching an NPC talk at me for 10 minutes or playing games full of characters who do nothing but scowl or bark out quippy dialogue.
If you haven't yet, go look on YouTube or maybe the way back machine to see some old interviews about how Joseph Kucan got the role of Kane. It'll be a bright spot in your day for sure
Oh my gosh, my brother lived and breathed these games. He was #1 on the world leaderboard for RA2 for entire minutes at a time, lol! At the time, we were kids, so we didn't notice or care that the acting was nuts, we were just in it for the fun.
"I'm Cain, and I am Abel to do anything!"
Oh the groans at that line ...
Journeyman Project 2 and 3 also had the same hammy hilarious acting. They would never make a character like Arthur the snarky AI today, but we all adored him.
I miss this era of video game storytelling so much, not just these cheesy performances but also the brutally compressed video intros for games like Resident Evil 2 and 3.
Red Alert and Command & Conquer on the PlayStation 1 were regular fixtures in our flat back in the day. We didn't know any better so had no struggles using the controller.
The best thing about them was their link cable functionality. You haven't lived until you've connected two consoles via link cable and pushed two giant-ass CRT TV's into the middle of your lounge, positioned them facing away from each other and then waged bitter, brutal war on your pals. It's basically a race to drop the first nuke.
Good times!
Command and Conquer on the PS1 (a black and white copied version) was actually one of the first games I ever played. I was too young to know what to do but I remember finding it pretty cool, it's awesome that it had versus too, I should try it sometime.
Thanks for reading :)
"I miss when games didn't take themselves so seriously."
This point hits so hard and touches on why I have a hard time getting into modern games. AAA or indie, most games now just seem very... serious.
Every so often we get a Goat Simulator or Just Cause that shakes things up, but generally, most games just feel like they're aiming for Importance.
Silliness is underrated.
I think developers lose sight of the most important thing sometimes: making the experience enjoyable.
I'm all for a good story, a gripping hero etc. but I'm tired of riding a horse, walking behind or watching an NPC talk at me for 10 minutes or playing games full of characters who do nothing but scowl or bark out quippy dialogue.
Good write up. I miss weaponized tesla coils
I can't take a picture of Paris seriously because I always think of the giant Tesla coil known as the Eiffel Tower
Random thought, but has the actor who played Kane aged yet? Should we be concerned if he hasn't?
Maybe he moisturizes...?
For all of our sakes-- let's hope so
If you haven't yet, go look on YouTube or maybe the way back machine to see some old interviews about how Joseph Kucan got the role of Kane. It'll be a bright spot in your day for sure
Oh my gosh, my brother lived and breathed these games. He was #1 on the world leaderboard for RA2 for entire minutes at a time, lol! At the time, we were kids, so we didn't notice or care that the acting was nuts, we were just in it for the fun.
"I'm Cain, and I am Abel to do anything!"
Oh the groans at that line ...
Journeyman Project 2 and 3 also had the same hammy hilarious acting. They would never make a character like Arthur the snarky AI today, but we all adored him.
I miss this era of video game storytelling so much, not just these cheesy performances but also the brutally compressed video intros for games like Resident Evil 2 and 3.