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Trip Harrison's avatar

The remake has me interested in replaying Oblivion for the first time in more than a decade. All I need to do now is... upgrade my GPU and double my RAM. Ah well, maybe in a year or three.

It's been surprising and encouraging to see so much commercial interest in this remake of an almost-twenty-year-old RPG. Seems like gamers both remember and dearly miss the old Bethesda magic. I smiled wide when you compared Oblivion's world to the environment you grew up in, because its world used to remind me of the forests and ravines of central Indiana that I explored as a kid. Ya just don't really get those sensations from FO4 or Starfield. Incidentally, +1 for Tamriel Rebuilt. My hot take is that it's the very best way to experience a Bethesda RPG in 2025. Fingers crossed that TES6 learns the right lessons.

Oh, and congrats on the upcoming milestone!

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Jim Mander's avatar

I'm on a parallel arc with you at the moment despite having zero interest in ever revisiting Oblivion in any form. Instead I've finally broken down and downloaded the current Tamriel Rebuilt build for Morrowind, the project that introduced me to modding, sectarian conflict, and internet communities in general, and it's been like revisiting my home town except instead of everything i remember having shut down there's actually more going on. I think that's part of why these sorts of games are so much more nostalgic than others - the fact that their big feature is immersion means the places become as real in our minds as physical locations, and trigger the same familiarity/memory responses. And you're right, the Soule soundtracks are indelible part of that sensation. I can almost hear them sometimes just walking around my neighborhood.

It is interesting how much nicer Oblivion looks just with mildly better thought out lighting though. Of every technical 'advancement' through the ages I think the one we could've skipped was Bloom.

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