I played Pokémon Y after skipping a few generations and it was genuinely the worst game I’ve ever played. Just insultingly easy and the creature designs were so dumb. I think I eventually beat most of the battles using only my starter because that was the most time efficient thing to do.
I really hated that game, to the point where I don't wanna play Legends Z-A just because I have zero interest in revisiting that generation or its Pokémon. As you say, laughably easy, AWFUL designs and the region itself was just so dull.
I also picked up X as my first game for my new [used] 3DS which I could finally justify upgrading to... and, well, I finished it. That's all I can say for that gen. For every megavolution there were like five other pokemon I thought couldve seen some love, there was the weird Tamagotchi stuff you could do with your pokemon, it was the first game I'd played with fairy types... hell, it was the first game I'd actually played through since Gen 2, so I guess I can't complain too much.
Great article on Pokemon S/V. Once you get over the muddy graphics it's a genuinely fantastic game, and it's a shame most reviews focus on just that fact.
As a B/W fan, if you didn't like B/W, you probably won't like B2/W2. Part of what made it so special to me was the "where are they now" element as the game takes place a couple of years after the main game. Seeing a character you liked turned into a Gym leader was genuinely fun. Though, I still enjoy the original B/W over the sequels.
I couldn't agree more, the launch certainly didn't help, I think it tarnished any hope this game had of going down well in the collective memory.
I should revisit Black and White and see what I think now; my intention was to work my way through the series again then play Sc/Vi but by the time I reached Hoenn I'd overdosed on Pokémon.
Really love the direction you took with this article! I also feel you — I left Scarlet and Violet disappointed overall, as there was just something hanging in the air the entire time I played that told me it wasn't quite what I was hoping for. Great read!
Thanks for reading! That's probably the story of Gen 9's life: missed potential. It could have been the greatest had they spent more than 5 Yen on its presentation, it could have revitalised what most see as a pretty stale franchise had they put in the effort but Game Freak were content to rock the boat only the slightest bit.
Something interesting i learned recently is that GameFreak does not reuse assets, rather, they build them from the ground up for each title. I think if they reused textures and assets from Sword/Shield then they could have had a game they spent a lot more time polishing rather than rough drafting and throwing out to us.
I'd love to know the full details about what goes on behind the scenes. Not only do they build it all from scratch but from what I know, SC/VI ran so badly due to some extremely amateurish coding as well.
I played Pokémon Y after skipping a few generations and it was genuinely the worst game I’ve ever played. Just insultingly easy and the creature designs were so dumb. I think I eventually beat most of the battles using only my starter because that was the most time efficient thing to do.
I really hated that game, to the point where I don't wanna play Legends Z-A just because I have zero interest in revisiting that generation or its Pokémon. As you say, laughably easy, AWFUL designs and the region itself was just so dull.
I also picked up X as my first game for my new [used] 3DS which I could finally justify upgrading to... and, well, I finished it. That's all I can say for that gen. For every megavolution there were like five other pokemon I thought couldve seen some love, there was the weird Tamagotchi stuff you could do with your pokemon, it was the first game I'd played with fairy types... hell, it was the first game I'd actually played through since Gen 2, so I guess I can't complain too much.
Great article on Pokemon S/V. Once you get over the muddy graphics it's a genuinely fantastic game, and it's a shame most reviews focus on just that fact.
As a B/W fan, if you didn't like B/W, you probably won't like B2/W2. Part of what made it so special to me was the "where are they now" element as the game takes place a couple of years after the main game. Seeing a character you liked turned into a Gym leader was genuinely fun. Though, I still enjoy the original B/W over the sequels.
I couldn't agree more, the launch certainly didn't help, I think it tarnished any hope this game had of going down well in the collective memory.
I should revisit Black and White and see what I think now; my intention was to work my way through the series again then play Sc/Vi but by the time I reached Hoenn I'd overdosed on Pokémon.
Really love the direction you took with this article! I also feel you — I left Scarlet and Violet disappointed overall, as there was just something hanging in the air the entire time I played that told me it wasn't quite what I was hoping for. Great read!
Thanks for reading! That's probably the story of Gen 9's life: missed potential. It could have been the greatest had they spent more than 5 Yen on its presentation, it could have revitalised what most see as a pretty stale franchise had they put in the effort but Game Freak were content to rock the boat only the slightest bit.
Something interesting i learned recently is that GameFreak does not reuse assets, rather, they build them from the ground up for each title. I think if they reused textures and assets from Sword/Shield then they could have had a game they spent a lot more time polishing rather than rough drafting and throwing out to us.
I'd love to know the full details about what goes on behind the scenes. Not only do they build it all from scratch but from what I know, SC/VI ran so badly due to some extremely amateurish coding as well.
I agree, apart from major technical flaws and the general hideousness of the game's presentation, it's rather solid