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Matthew Gillespie's avatar

I was surprised at how long it took for Tears of the Kingdom to come out, especially with how much they could reuse from Breath of the Wild. But the new powers in that game are technically super impressive and probably took a lot of work to get right

Jim Mander's avatar

To me the real prize goes to Grimoire: Heralds of the Winged Exemplar, a game that began development when the likely insane solo developer quit/was fired from Wizardry 8, and decided to make a Wizardry style game so epic that it would humiliate Sir-Tech. Development took so long [almost exactly 20 years] and was so uncoordinated that Cleve seems to have completely forgotten how undocumented parts of his own code worked, it took over a year for him to piece together a manual after release [which wasn't complete or totally correct] and it is still a genuinely impressive, if extremely intimidating and brutal example of the genre. It's virtually impossible to get into if you're not an old-school CRPG nerd already, and it's pretty hard to put down if you are.

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