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Katya Ryabova's avatar

Thanks for this! What a nice introduction and food for thought on the topic I know nothing about. Retro gaming isn't on my radar but I'd love to read more essays from you on it.

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M. Campassi's avatar

Wow, this really gave me some food for thought! I agree with your definition of what should be considered “retro” in gaming, but it also got me thinking about why we start calling something retro even when it still feels relatively new.

I think what often drives that shift is the influence of whichever generation holds the most cultural and economic weight at the time. For example, we’re seeing a resurgence of pocket consoles like the Analogue Pocket and repro cartridges because Gen Y grew up with the Game Boy and 16-bit systems. That nostalgia now fuels design and demand.

It’s likely that Gen Z will revive early 2000s aesthetics next... and maybe they already are. The upcoming Anbernic RG Slide, for instance, totally channels that old-school flip phone vibe that also is reminiscent from the PSP GO.

Anyway, that's what I enjoy about posts like this. You make me think about new perspectives altogether. Good stuff!

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